Yes, we know it’s “which” but there’s enough people typing “what” into Google we figured we’d help!
If you’re looking to use your hitscan skills in Marvel Rivals, you may be asking “what Marvel Rivals characters are hitscan?”
Luckily for you, we have that information for you and we’re kind enough to share it!
What Marvel Rivals characters are hit scan guide
We’ll tell you which characters have hitscan in Marvel Rivals, but also exactly which abilities they are.
Punisher

The Punisher’s Adjudication Assault Rifle:
- Damage: 18
- Ammo: 30
- Reload Time: 1 second
- Fire Rate: 10 rounds per second
- Critical Hit: Yes
- Damage Falloff: Falloff begins at 20m, decreasing to 70% at 40m
The Punisher’s Deliverance Shotgun:
- Damage: 10
- Ammo: 8
- Reload Time: 2.5 seconds
- Fire Rate: 1.43 rounds per second
- Critical Hit: Yes
- Damage Falloff: Falloff begins at 8m, decreasing to 40% at 15m
Hela

Hela’s Nightsword Thorn:
- Damage: 70
- Ammo: 8
- Fire Rate: 2/s
- Critical Hit: Yes
- Damage Falloff: Falloff begins at 18m, decreasing to 70% at 30m

Psylocke

Psylocke’s Psionic Crossbow:
- Damage: 12 per bolt
- Ammo: 16
- Projectiles Per Cast: 4
- Fire Rate: 0.2/s per cast, 0.6/s between casts
- Crosshair Spread: 0.2m after 10m
- Damage Falloff: Falloff begins at 15m, decreasing to 60% at 30m
- Cooldown Reduction: 0.25s per bolt
Black Widow

Black Widow’s Red Room Rifle:
- Damage: 120 damage per round
- Ammo: 8
- Fire Rate: 0.83 rounds per second
- Critical Hit: Yes
- Damage Falloff: None
- Aiming Down Sights Time: 0.3s
- Note: Shares the same magazine with Straight Shooter. Straight Shooter activates only after aiming down sights for a specific duration; otherwise, it will fire from the Red Room Rifle
Luna Snow

Luna Snow’s Light & Dark Ice:
- Damage: 20 per round
- Healing: 20 per round
- Ammo: 30
- Fire Rate: 0.5s for three shots. The interval between the first two shots is 0.05s
- Critical Hit: Yes
- Damage Falloff: Falloff begins at 20m, decreasing to 60% at 40m
Adam Warlock

Adam’s Quantum Magic:
- Damage: 55 per round
- Ammo: 15
- Fire Rate: 2 rounds per second
- Critical Hit: Yes
- Damage Falloff: Falloff begins at 20m, decreasing to 50% at 40m
- Note: Quantum Magic shares ammo reserves with Cosmic Cluster
Star-Lord

Star-Lord’s Element Guns:
- Damage: 6.5 damage per round
- Ammo: 40
- Fire Rate: 40 rounds per second
- Critical Hit: Yes
- Damage Falloff: Falloff begins at 10m, decreasing to 60% at 25m
- Crosshair Spread Radius (at 10M): After 2 consecutive shots, the spread increases to 0.15m; after 5 consecutive shots, the spread expands to 0.24m
That concludes the list of characters that are hitscan in Marvel Rivals.
READ MORE: All Marvel Rivals ultimate voicelines — never confuse them again!